Still it can be an interesting addition to a multiplayer game. Restoring this function allows the player to press the W key and place a unit into the bottom of the turn order for a round, effectively making them go last. However the trouble is, that units can wait for the second time (e.g. two player's monsters waits, slower and faster, then enemy monsters moves, then slower creature waits again while faster moves and the slower cretaure is moving eventually) and that these units could get positive morale twice! (e.g. creature moves, gets morale, waits, moves again, receives morale once again and moves for the third time). This line for hovering mouse over the "wait" button can be found in Heroes2W.exe:Īnd this is probably info under right click on the "wait" button: This functionality wouldn't see proper implementation until the next game and has been a staple of gameplay ever since. Have the current creature wait to take its turn until all the other creatures have gone.
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